=Nominated for a Best Paper Award |
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=Best Paper Awarded |
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=Paper has an accompanying video |
Lackaff, Derek | |
Note ~ Propitious Aggregation: Reducing Participant Burden in Ego-Centric Network Data Collection (Page 1467) |
Ladner, Richard E. | |
Note ~ Asl-Stem Forum: Enabling Sign Language to Grow Through Online Collaboration (Page 2075) |
Lafreniere, Ben | |
Paper ~ Perceptions and Practices of Usability in the Free/Open Source Software (FoSS) Community (Page 999) |
Lai, Jennifer | |
Paper ~ Physician-Driven Management of Patient Progress Notes in an Intensive Care Unit (Page 1879) |
Laitinen, Toni | |
Paper ~ The Influence of Implicit and Explicit Biofeedback in First-Person Shooter Games (Page 859) | |
Paper ~ Worlds of Information: Designing for Engagement at a Public Multi-Touch Display (Page 2267) |
Lake, Milli | |
alt.chi ~ Multi-Lifespan Information System Design in Post-Conflict Societies: An Evolving Project in Rwanda (Page 2833) |
Lam, Billy | |
Paper ~ pCubee: A Perspective-Corrected Handheld Cubic Display (Page 1381) | |
Student Research Competition ~ A Task-Focused Approach to Support Sharing and Interruption Recovery in Web Browsers (Page 4345) |
Lam, Heidi | |
Workshop ~ BELIV'10: BEyond time and errors novel EvaLuation methods for Information Visualization (Page 4441) |
Lamberty, K. K. | |
Work-in-Progress ~ Encouraging Awareness of Peers' Learning Activities Using Large Displays in the Periphery (Page 3655) |
Lameman, Beth (Return to Top) | |
Paper ~ Understanding and Evaluating Cooperative Games (Page 253) |
Lampe, Cliff | |
Paper ~ Motivations to Participate in Online Communities (Page 1927) | |
Workshop ~ Models, Theories and Methods of Studying Online Behaviour (Page 4449) |
Landay, James A. | |
Paper ~ FrameWire: A Tool for Automatically Extracting Interaction Logic from Paper Prototyping Tests (Page 503) | |
Note ~ Making Muscle-Computer Interfaces More Practical (Page 851) | |
Paper ~ The Design of Eco-Feedback Technology (Page 1999) |
Lang, Thomas | |
Work-in-Progress ~ CloudRoom: A Conceptual Model for Managing Data in Space and Time (Page 3277) |
Langston, Todd | |
alt.chi ~ Early Explorations of CAT: Canine Amusement and Training (Page 2661) |
Lank, Edward | |
Note ~ Estimating Residual Error Rate in Recognized Handwritten Documents Using Artificial Error Injection (Page 1) | |
Workshop ~ SkCHI: Designing Sketch Recognition Interfaces (Page 4501) |
Larvie, Patrick | |
Panel ~ Addressing Challenges in Doing International Field Research (Page 3127) |
Latulipe, Celine | |
Media Showcase ~ Exploring the Design Space in Technology-Augmented Dance (Page 2995) | |
Media Showcase ~ Layered Surveillance (Page 3007) |
Lau, Tessa | |
Paper ~ Here's What I Did: Sharing and Reusing Web Activity with ActionShot (Page 723) |
Lau, Winnie W. Y. | |
Paper ~ i*CATch: A Scalable Plug-n-Play Wearable Computing Framework for Novices and Children (Page 443) |
Laurenzo, Tomas (Return to Top) | |
Media Showcase ~ Critical Point, A Composition for Cello and Computer (Page 2985) |
LaViola Jr., Joseph J. | |
Paper ~ Code Bubbles: A Working Set-Based Interface for Code Understanding and Maintenance (Page 2503) | |
alt.chi ~ Early Explorations of CAT: Canine Amusement and Training (Page 2661) |
Lawo, Michael | |
Paper ~ An Empirical Task Analysis of Warehouse Order Picking Using Head-Mounted Displays (Page 1695) |
Lawrance, Joseph | |
Paper ~ Reactive Information Foraging for Evolving Goals (Page 25) |
Lawson, Shaun | |
Note ~ Improving Social Game Engagement on Facebook Through Enhanced Socio-Contextual Information (Page 1753) | |
alt.chi ~ There's a Monster in My Kitchen: Using Aversive Feedback to Motivate Behaviour Change (Page 2685) | |
alt.chi ~ Blowtooth: Pervasive Gaming in Unique and Challenging Environments (Page 2695) | |
Work-in-Progress ~ Tagliatelle: Social Tagging to Encourage Healthier Eating (Page 3331) | |
Work-in-Progress ~ Competitive Carbon Counting: Can Social Networking Sites Make Saving Energy More Enjoyable? (Page 4039) |
Lay, Jeffrey A. | |
Media Showcase ~ ContraVision: Presenting Contrasting Visions of Future Technology (Page 4759) |
Lazar, Amanda | |
Paper ~ Towards Customizable Games for Stroke Rehabilitation (Page 2113) |
Lazar, Jonathan | |
Panel ~ E-Government: Services for Everyone, Everywhere, Eventually (Page 3139) |
Le Dantec, Christopher A. | |
Paper ~ Across Boundaries of Influence and Accountability: The Multiple Scales of Public Sector Information Systems (Page 113) | |
Doctoral Consortium ~ Exploring Mobile Technologies for the Urban Homeless (Page 2883) | |
Panel ~ HCI, Communities and Politics (Page 3151) |
Lecolinet, Eric | |
Note ~ Finger-Count & Radial-Stroke Shortcuts: Two Techniques for Augmenting Linear Menus on Multi-Touch Surfaces (Page 591) | |
Paper ~ Clutch-Free Panning and Integrated Pan-Zoom Control on Touch-Sensitive Surfaces: The Cyclostar Approach (Page 2615) |
Lee, Bongshin | |
Paper ~ A Comparative Evaluation on Tree Visualization Methods for Hierarchical Structures with Large Fan-Outs (Page 223) | |
Paper ~ Embodied Social Proxy: Mediating Interpersonal Connection in Hub-and-Satellite Teams (Page 1049) | |
Paper ~ Interactive Optimization for Steering Machine Classification (Page 1343) |
Lee, Brian (Return to Top) | |
Paper ~ Designing with Interactive Example Galleries (Page 2257) |
Lee, Daniel | |
Paper ~ Access Control for Home Data Sharing: Attitudes, Needs and Practices (Page 645) |
Lee, Geehyuk | |
Note ~ An Adaptive Speed-Call List Algorithm and Its Evaluation with ESM (Page 2019) |
Lee, Hee Rin | |
Work-in-Progress ~ Asthmon: Empowering Asthmatic Children's Self-Management with a Virtual Pet (Page 3583) |
Lee, Heewon | |
Work-in-Progress ~ The Effect of Eco-Driving System Towards Sustainable Driving Behavior (Page 4255) |
Lee, Hyeongmook | |
Work-in-Progress ~ Tangible Spin Cube for 3D Ring Menu in Real Space (Page 4147) |
Lee, Hyowon | |
Work-in-Progress ~ Designing a Touch-Screen SenseCam Browser to Support an Aging Population (Page 4291) |
Lee, Hyunjeong | |
Work-in-Progress ~ Remote Interaction for 3D Manipulation (Page 4225) |
Lee, Jinha | |
Work-in-Progress ~ Beyond - Collapsible Tools and Gestures for Computational Design (Page 3931) |
Lee, Jong Keun | |
Work-in-Progress ~ The Haptic Wheel: Design & Evaluation of a Tactile Password System (Page 3625) |
Lee, Jun Ki (Return to Top) | |
Work-in-Progress ~ Human Social Response Toward Humanoid Robot's Head and Facial Features (Page 4237) |
Lee, Kathy | |
Paper ~ Mobile Taskflow in Context: A Screenshot Study of Smartphone Usage (Page 2009) |
Lee, Kun-pyo | |
Paper ~ How Users Manipulate Deformable Displays as Input Devices (Page 1647) | |
Work-in-Progress ~ Wearable-Object-Based Interaction for a Mobile Audio Device (Page 3865) |
Lee, Matthew L. | |
Doctoral Consortium ~ Creating Salient Summaries of Home Activity Lifelog Data (Page 2919) |
Lee, Ming-Sui | |
Paper ~ Touching the Void: Direct-Touch Interaction for Intangible Displays (Page 2625) |
Lee, Sang-Su | |
Paper ~ How Users Manipulate Deformable Displays as Input Devices (Page 1647) |
Lee, Sangyoon | |
Case Study ~ Case Study - Designing an Advanced Visualization System for Geological Core Drilling Expeditions (Page 4645) |
Lee, Seunghwan | |
Note ~ An Adaptive Speed-Call List Algorithm and Its Evaluation with ESM (Page 2019) |
Lee, Seungyon "Claire" | |
Work-in-Progress ~ Improving the Form Factor of a Wrist-Based Mobile Gesture Interface (Page 3679) | |
Paper ~ BuzzWear: Alert Perception in Wearable Tactile Displays on the Wrist (Page 433) |
Lee, Wonjun | |
Work-in-Progress ~ Thermo-Message: Exploring the Potential of Heat as a Modality of Peripheral Expression (Page 4231) |
Lee, Woohun (Return to Top) | |
Work-in-Progress ~ The Effect of Eco-Driving System Towards Sustainable Driving Behavior (Page 4255) |
Lee, Yu-hao | |
Work-in-Progress ~ Social Network Games: Exploring Audience Traits (Page 3649) | |
Student Research Competition ~ Building Common Ground and Reciprocity Through Social Network Games (Page 4423) |
Leggett, Michael | |
Case Study ~ Best of Both Worlds: Improving Gmail Labels with the Affordances of Folders (Page 4587) |
Leibrandt, Ruediger | |
Paper ~ Mobile Music Touch: Mobile Tactile Stimulation for Passive Learning (Page 791) |
Leigh, Jason | |
Case Study ~ Case Study - Designing an Advanced Visualization System for Geological Core Drilling Expeditions (Page 4645) |
Leitner, Jakob | |
Paper ~ The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings (Page 609) |
Leitner, Peter | |
Work-in-Progress ~ Evaluating Realistic Visualizations for Safety-Related In-Car Information Systems (Page 3847) |
Lento, Thomas | |
Note ~ Social Network Activity and Social Well-Being (Page 1909) |
Lepage, Matt | |
Paper ~ Pensieve: Supporting Everyday Reminiscence (Page 2027) |
Lepinski, G. Julian | |
Paper ~ The Design and Evaluation of Multitouch Marking Menus (Page 2233) |
Leshed, Gilly (Return to Top) | |
Case Study ~ Visualizing Language Use in Team Conversations: Designing Through Theory, Experiments, and Iterations (Page 4567) |
Leskovec, Jure | |
Paper ~ Signed Networks in Social Media (Page 1361) |
Lewis, James R. | |
Note ~ Average Task Times in Usability Tests: What to Report? (Page 2347) |
Li, Baoxin | |
Work-in-Progress ~ On Presenting Audio-Tactile Maps to Visually Impaired Users for Getting Directions (Page 3955) |
Li, BoHao | |
Work-in-Progress ~ Improving the Form Factor of a Wrist-Based Mobile Gesture Interface (Page 3679) |
Li, Dingjun | |
Paper ~ How Socio-Economic Structure Influences Rural Users' Acceptance of Mobile Entertainment (Page 2203) |
Li, Hui | |
Paper ~ How Socio-Economic Structure Influences Rural Users' Acceptance of Mobile Entertainment (Page 2203) | |
Work-in-Progress ~ Extended KlM for Mobile Phone Interaction: A User Study Result (Page 3517) |
Li, Ian | |
Paper ~ A Stage-Based Model of Personal Informatics Systems (Page 557) | |
Paper ~ Here's What I Did: Sharing and Reusing Web Activity with ActionShot (Page 723) | |
Workshop ~ Know Thyself: Monitoring and Reflecting on Facets of One's Life (Page 4489) |
Li, Jing | |
Paper ~ A Model of Symbol Size Discrimination in Scatterplots (Page 2553) |
Li, Xueqing | |
Work-in-Progress ~ The Complexity of Perception of Image Distortion: An Initial Study (Page 3235) |
Li, Yang (Return to Top) | |
Paper ~ FrameWire: A Tool for Automatically Extracting Interaction Logic from Paper Prototyping Tests (Page 503) | |
Note ~ Protractor: A Fast and Accurate Gesture Recognizer (Page 2169) |
Li, Yujiang | |
Work-in-Progress ~ Extended KlM for Mobile Phone Interaction: A User Study Result (Page 3517) |
Liang, Rong-Hao | |
Paper ~ ICon: Utilizing Everyday Objects as Additional, Auxiliary and Instant Tabletop Controllers (Page 1155) |
Liang, Rung-Huei | |
Paper ~ ICon: Utilizing Everyday Objects as Additional, Auxiliary and Instant Tabletop Controllers (Page 1155) |
Liang, Yan | |
Work-in-Progress ~ Designing Graphical Interfaces for Design Rationale Search & Retrieval (Page 4087) |
Liang, Yuan | |
Paper ~ Access Control for Home Data Sharing: Attitudes, Needs and Practices (Page 645) |
Liao, Chunyuan | |
Paper ~ PACER: Fine-Grained Interactive Paper Via Camera-Touch Hybrid Gestures on a Cell Phone (Page 2441) |
Liao, Qingzi Vera | |
Student Research Competition ~ Effects of Cognitive Aging on Credibility Assessment of Online Health Information (Page 4321) |
Liao, Qinying | |
Paper ~ Chinese Online Communities: Balancing Management Control and Individual Autonomy (Page 2193) |
Liebling, Daniel J. | |
Note ~ A Longitudinal Study of How Highlighting Web Content Change Affects People's Web Interactions (Page 1353) |
Liew, Bee (Return to Top) | |
Paper ~ PACER: Fine-Grained Interactive Paper Via Camera-Touch Hybrid Gestures on a Cell Phone (Page 2441) |
Light, Ann | |
Panel ~ HCI, Communities and Politics (Page 3151) | |
Workshop ~ Critical Dialogue: Interaction, Experience and Cultural Theory (Page 4521) |
Lim, Chang-Young | |
Work-in-Progress ~ CheekTouch: An Affective Interaction Technique While Speaking on the Mobile Phone (Page 3241) |
Lim, Soon Chong Johnson | |
Work-in-Progress ~ Designing Graphical Interfaces for Design Rationale Search & Retrieval (Page 4087) |
Lim, Youn-kyung | |
Work-in-Progress ~ Thermo-Message: Exploring the Potential of Heat as a Modality of Peripheral Expression (Page 4231) | |
Work-in-Progress ~ The Effect of Eco-Driving System Towards Sustainable Driving Behavior (Page 4255) |
Lin, Benny | |
Work-in-Progress ~ Reuse: Promoting Repurposing Through an Online DIY Community (Page 4177) |
Lindgaard, Gitte | |
SIGs ~ How to Bring HCI Research and Practice Closer Together (Page 3181) | |
Workshop ~ Researcher-Practitioner Interaction (Page 4469) |
Lindley, Siân E. | |
Paper ~ Designing a Technological Playground: A Field Study of the Emergence of Play in Household Messaging (Page 2351) |
Linehan, Conor | |
Note ~ Improving Social Game Engagement on Facebook Through Enhanced Socio-Contextual Information (Page 1753) | |
alt.chi ~ There's a Monster in My Kitchen: Using Aversive Feedback to Motivate Behaviour Change (Page 2685) | |
alt.chi ~ Blowtooth: Pervasive Gaming in Unique and Challenging Environments (Page 2695) | |
Work-in-Progress ~ Tagliatelle: Social Tagging to Encourage Healthier Eating (Page 3331) |
Lipford, Heather Richter | |
Note ~ Visual vs. Compact: A Comparison of Privacy Policy Interfaces (Page 1111) | |
Paper ~ Moving Beyond Untagging: Photo Privacy in a Tagged World (Page 1563) |
Little, Greg (Return to Top) | |
Student Research Competition ~ Exploring Iterative and Parallel Human Computation Processes (Page 4309) |
Liu, Feng | |
Work-in-Progress ~ The Complexity of Perception of Image Distortion: An Initial Study (Page 3235) |
Liu, Juan | |
Work-in-Progress ~ Facilitating Meetings with Playful Feedback (Page 4033) |
Liu, Jun | |
Paper ~ How Socio-Economic Structure Influences Rural Users' Acceptance of Mobile Entertainment (Page 2203) | |
Work-in-Progress ~ Extended KlM for Mobile Phone Interaction: A User Study Result (Page 3517) |
Liu, Qiong | |
Paper ~ PACER: Fine-Grained Interactive Paper Via Camera-Touch Hybrid Gestures on a Cell Phone (Page 2441) |
Liu, Sophia B. | |
Doctoral Consortium ~ Grassroots Heritage in the Crisis Context: A Social Media Probes Approach to Studying Heritage in a Participatory Age (Page 2975) |
Liu, Ying | |
Paper ~ Predicting Chinese Text Entry Speeds on Mobile Phones (Page 2183) | |
Paper ~ How Socio-Economic Structure Influences Rural Users' Acceptance of Mobile Entertainment (Page 2203) | |
Work-in-Progress ~ Extended KlM for Mobile Phone Interaction: A User Study Result (Page 3517) | |
Work-in-Progress ~ Designing Graphical Interfaces for Design Rationale Search & Retrieval (Page 4087) |
Löchtefeld, Markus | |
Work-in-Progress ~ Mobile Product Customization (Page 3463) |
Logsdon, Drew | |
Work-in-Progress ~ A Sketch Recognition Interface That Recognizes Hundreds of Shapes in Course-of-Action Diagrams (Page 4213) |
Longoria, Roman | |
SIGs ~ SIG: Branding the Changing Enterprise-Impact of Mergers & Acquisitions on User Experience Organizations (Page 3171) |
Lonsdale, Heather (Return to Top) | |
Paper ~ The Life and Times of Files and Information: A Study of Desktop Provenance (Page 767) |
Lottridge, Danielle | |
alt.chi ~ Interaction Design in the University: Designing Disciplinary Interactions (Page 2735) | |
Media Showcase ~ Exploring the Design Space in Technology-Augmented Dance (Page 2995) |
Löwe, Matthias | |
Media Showcase ~ Shape-Changing Mobiles: Tapering in Two-Dimensional Deformational Displays in Mobile Phones (Page 3075) | |
Media Showcase ~ Weight-Shifting Mobiles: Automatic Balancing in Mobile Phones (Page 3081) | |
Media Showcase ~ Weight-Shifting Mobiles: Two-Dimensional Gravitational Displays in Mobile Phones (Page 3087) |
Lu, Jie | |
Paper ~ Physician-Driven Management of Patient Progress Notes in an Intensive Care Unit (Page 1879) |
Lucero, Andrés | |
Work-in-Progress ~ Social and Spatial Interactions: Shared Co-Located Mobile Phone Use (Page 3223) |
Luckin, Rose | |
alt.chi ~ Sequential Art for Science and CHI (Page 2651) |
Luckin, Rosemary | |
Paper ~ Exploring Affective Technologies for the Classroom with the Subtle Stone (Page 1623) |
Luff, Paul | |
Paper ~ The Case of the Disappearing Ox: Seeing Through Digital Images to an Analysis of Ancient Texts (Page 473) |
Lukosch, Stephan | |
Workshop ~ Context-Adaptive Interaction for Collaborative Work (Page 4461) |
Lund, Arnie | |
SIGs ~ SIG: Branding the Changing Enterprise-Impact of Mergers & Acquisitions on User Experience Organizations (Page 3171) | |
SIGs ~ How to Bring HCI Research and Practice Closer Together (Page 3181) |
Lund, Arnold M. (Return to Top) | |
Workshop ~ Researcher-Practitioner Interaction (Page 4469) |
Luo, Wencan | |
Paper ~ Let's Play Chinese Characters - Mobile Learning Approaches Via Culturally Inspired Group Games (Page 1603) |
Luther, Kurt | |
alt.chi ~ Edits & Credits: Exploring Integration and Attribution in Online Creative Collaboration (Page 2823) | |
Doctoral Consortium ~ Supporting and Transforming Leadership in Online Creative Collaboration (Page 2931) |
Lux, Mathias | |
Work-in-Progress ~ A Classification Scheme for User Intentions in Image Search (Page 3913) |
Luxenberg, Eli | |
Work-in-Progress ~ Comparing Awareness and Distraction Between Desktop and Peripheral-Vision Displays (Page 3571) |
Lv, Fei | |
Paper ~ Let's Play Chinese Characters - Mobile Learning Approaches Via Culturally Inspired Group Games (Page 1603) |
Lyon, Eric D. | |
Media Showcase ~ The Biomuse Trio (Page 3103) |