CHI 2010 Author Index

=Nominated for a Best Paper Award

 

=Best Paper Awarded

 

=Paper has an accompanying video

 

 

Lackaff, Derek
  Note ~ Propitious Aggregation: Reducing Participant Burden in Ego-Centric Network Data Collection (Page 1467)

Ladner, Richard E.
  Note ~ Asl-Stem Forum: Enabling Sign Language to Grow Through Online Collaboration (Page 2075)

Lafreniere, Ben
  Paper ~ Perceptions and Practices of Usability in the Free/Open Source Software (FoSS) Community (Page 999)

Lai, Jennifer
  Paper ~ Physician-Driven Management of Patient Progress Notes in an Intensive Care Unit (Page 1879)

Laitinen, Toni
  Paper ~ The Influence of Implicit and Explicit Biofeedback in First-Person Shooter Games (Page 859)
Paper ~ Worlds of Information: Designing for Engagement at a Public Multi-Touch Display (Page 2267)

Lake, Milli
  alt.chi ~ Multi-Lifespan Information System Design in Post-Conflict Societies: An Evolving Project in Rwanda (Page 2833)

Lam, Billy
Paper ~ pCubee: A Perspective-Corrected Handheld Cubic Display (Page 1381)
  Student Research Competition ~ A Task-Focused Approach to Support Sharing and Interruption Recovery in Web Browsers (Page 4345)

Lam, Heidi
  Workshop ~ BELIV'10: BEyond time and errors novel EvaLuation methods for Information Visualization (Page 4441)

Lamberty, K. K.
  Work-in-Progress ~ Encouraging Awareness of Peers' Learning Activities Using Large Displays in the Periphery (Page 3655)

Lameman, Beth                                     (Return to Top)
  Paper ~ Understanding and Evaluating Cooperative Games (Page 253)

Lampe, Cliff
  Paper ~ Motivations to Participate in Online Communities (Page 1927)
  Workshop ~ Models, Theories and Methods of Studying Online Behaviour (Page 4449)

Landay, James A.
Paper ~ FrameWire: A Tool for Automatically Extracting Interaction Logic from Paper Prototyping Tests (Page 503)
  Note ~ Making Muscle-Computer Interfaces More Practical (Page 851)
Paper ~ The Design of Eco-Feedback Technology (Page 1999)

Lang, Thomas
  Work-in-Progress ~ CloudRoom: A Conceptual Model for Managing Data in Space and Time (Page 3277)

Langston, Todd
  alt.chi ~ Early Explorations of CAT: Canine Amusement and Training (Page 2661)

Lank, Edward
  Note ~ Estimating Residual Error Rate in Recognized Handwritten Documents Using Artificial Error Injection (Page 1)
  Workshop ~ SkCHI: Designing Sketch Recognition Interfaces (Page 4501)

Larvie, Patrick
Panel ~ Addressing Challenges in Doing International Field Research (Page 3127)

Latulipe, Celine
Media Showcase ~ Exploring the Design Space in Technology-Augmented Dance (Page 2995)
Media Showcase ~ Layered Surveillance (Page 3007)

Lau, Tessa
  Paper ~ Here's What I Did: Sharing and Reusing Web Activity with ActionShot (Page 723)

Lau, Winnie W. Y.
Paper ~ i*CATch: A Scalable Plug-n-Play Wearable Computing Framework for Novices and Children (Page 443)

Laurenzo, Tomas                                     (Return to Top)
Media Showcase ~ Critical Point, A Composition for Cello and Computer (Page 2985)

LaViola Jr., Joseph J.
Paper ~ Code Bubbles: A Working Set-Based Interface for Code Understanding and Maintenance (Page 2503)
  alt.chi ~ Early Explorations of CAT: Canine Amusement and Training (Page 2661)

Lawo, Michael
  Paper ~ An Empirical Task Analysis of Warehouse Order Picking Using Head-Mounted Displays (Page 1695)

Lawrance, Joseph
  Paper ~ Reactive Information Foraging for Evolving Goals (Page 25)

Lawson, Shaun
Note ~ Improving Social Game Engagement on Facebook Through Enhanced Socio-Contextual Information (Page 1753)
  alt.chi ~ There's a Monster in My Kitchen: Using Aversive Feedback to Motivate Behaviour Change (Page 2685)
  alt.chi ~ Blowtooth: Pervasive Gaming in Unique and Challenging Environments (Page 2695)
  Work-in-Progress ~ Tagliatelle: Social Tagging to Encourage Healthier Eating (Page 3331)
  Work-in-Progress ~ Competitive Carbon Counting: Can Social Networking Sites Make Saving Energy More Enjoyable? (Page 4039)

Lay, Jeffrey A.
Media Showcase ~ ContraVision: Presenting Contrasting Visions of Future Technology (Page 4759)

Lazar, Amanda
  Paper ~ Towards Customizable Games for Stroke Rehabilitation (Page 2113)

Lazar, Jonathan
  Panel ~ E-Government: Services for Everyone, Everywhere, Eventually (Page 3139)

Le Dantec, Christopher A.
Paper ~ Across Boundaries of Influence and Accountability: The Multiple Scales of Public Sector Information Systems (Page 113)
  Doctoral Consortium ~ Exploring Mobile Technologies for the Urban Homeless (Page 2883)
  Panel ~ HCI, Communities and Politics (Page 3151)

Lecolinet, Eric
Note ~ Finger-Count & Radial-Stroke Shortcuts: Two Techniques for Augmenting Linear Menus on Multi-Touch Surfaces (Page 591)
Paper ~ Clutch-Free Panning and Integrated Pan-Zoom Control on Touch-Sensitive Surfaces: The Cyclostar Approach (Page 2615)

Lee, Bongshin
  Paper ~ A Comparative Evaluation on Tree Visualization Methods for Hierarchical Structures with Large Fan-Outs (Page 223)
Paper ~ Embodied Social Proxy: Mediating Interpersonal Connection in Hub-and-Satellite Teams (Page 1049)
  Paper ~ Interactive Optimization for Steering Machine Classification (Page 1343)

Lee, Brian                                     (Return to Top)
  Paper ~ Designing with Interactive Example Galleries (Page 2257)

Lee, Daniel
  Paper ~ Access Control for Home Data Sharing: Attitudes, Needs and Practices (Page 645)

Lee, Geehyuk
  Note ~ An Adaptive Speed-Call List Algorithm and Its Evaluation with ESM (Page 2019)

Lee, Hee Rin
  Work-in-Progress ~ Asthmon: Empowering Asthmatic Children's Self-Management with a Virtual Pet (Page 3583)

Lee, Heewon
  Work-in-Progress ~ The Effect of Eco-Driving System Towards Sustainable Driving Behavior (Page 4255)

Lee, Hyeongmook
  Work-in-Progress ~ Tangible Spin Cube for 3D Ring Menu in Real Space (Page 4147)

Lee, Hyowon
  Work-in-Progress ~ Designing a Touch-Screen SenseCam Browser to Support an Aging Population (Page 4291)

Lee, Hyunjeong
  Work-in-Progress ~ Remote Interaction for 3D Manipulation (Page 4225)

Lee, Jinha
  Work-in-Progress ~ Beyond - Collapsible Tools and Gestures for Computational Design (Page 3931)

Lee, Jong Keun
  Work-in-Progress ~ The Haptic Wheel: Design & Evaluation of a Tactile Password System (Page 3625)

Lee, Jun Ki                                     (Return to Top)
  Work-in-Progress ~ Human Social Response Toward Humanoid Robot's Head and Facial Features (Page 4237)

Lee, Kathy
  Paper ~ Mobile Taskflow in Context: A Screenshot Study of Smartphone Usage (Page 2009)

Lee, Kun-pyo
  Paper ~ How Users Manipulate Deformable Displays as Input Devices (Page 1647)
  Work-in-Progress ~ Wearable-Object-Based Interaction for a Mobile Audio Device (Page 3865)

Lee, Matthew L.
  Doctoral Consortium ~ Creating Salient Summaries of Home Activity Lifelog Data (Page 2919)

Lee, Ming-Sui
Paper ~ Touching the Void: Direct-Touch Interaction for Intangible Displays (Page 2625)

Lee, Sang-Su
  Paper ~ How Users Manipulate Deformable Displays as Input Devices (Page 1647)

Lee, Sangyoon
  Case Study ~ Case Study - Designing an Advanced Visualization System for Geological Core Drilling Expeditions (Page 4645)

Lee, Seunghwan
  Note ~ An Adaptive Speed-Call List Algorithm and Its Evaluation with ESM (Page 2019)

Lee, Seungyon "Claire"
  Work-in-Progress ~ Improving the Form Factor of a Wrist-Based Mobile Gesture Interface (Page 3679)
  Paper ~ BuzzWear: Alert Perception in Wearable Tactile Displays on the Wrist (Page 433)

Lee, Wonjun
  Work-in-Progress ~ Thermo-Message: Exploring the Potential of Heat as a Modality of Peripheral Expression (Page 4231)

Lee, Woohun                                     (Return to Top)
  Work-in-Progress ~ The Effect of Eco-Driving System Towards Sustainable Driving Behavior (Page 4255)

Lee, Yu-hao
  Work-in-Progress ~ Social Network Games: Exploring Audience Traits (Page 3649)
  Student Research Competition ~ Building Common Ground and Reciprocity Through Social Network Games (Page 4423)

Leggett, Michael
  Case Study ~ Best of Both Worlds: Improving Gmail Labels with the Affordances of Folders (Page 4587)

Leibrandt, Ruediger
  Paper ~ Mobile Music Touch: Mobile Tactile Stimulation for Passive Learning (Page 791)

Leigh, Jason
  Case Study ~ Case Study - Designing an Advanced Visualization System for Geological Core Drilling Expeditions (Page 4645)

Leitner, Jakob
Paper ~ The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings (Page 609)

Leitner, Peter
  Work-in-Progress ~ Evaluating Realistic Visualizations for Safety-Related In-Car Information Systems (Page 3847)

Lento, Thomas
Note ~ Social Network Activity and Social Well-Being (Page 1909)

Lepage, Matt
  Paper ~ Pensieve: Supporting Everyday Reminiscence (Page 2027)

Lepinski, G. Julian
Paper ~ The Design and Evaluation of Multitouch Marking Menus (Page 2233)

Leshed, Gilly                                     (Return to Top)
  Case Study ~ Visualizing Language Use in Team Conversations: Designing Through Theory, Experiments, and Iterations (Page 4567)

Leskovec, Jure
  Paper ~ Signed Networks in Social Media (Page 1361)

Lewis, James R.
  Note ~ Average Task Times in Usability Tests: What to Report? (Page 2347)

Li, Baoxin
  Work-in-Progress ~ On Presenting Audio-Tactile Maps to Visually Impaired Users for Getting Directions (Page 3955)

Li, BoHao
  Work-in-Progress ~ Improving the Form Factor of a Wrist-Based Mobile Gesture Interface (Page 3679)

Li, Dingjun
  Paper ~ How Socio-Economic Structure Influences Rural Users' Acceptance of Mobile Entertainment (Page 2203)

Li, Hui
  Paper ~ How Socio-Economic Structure Influences Rural Users' Acceptance of Mobile Entertainment (Page 2203)
  Work-in-Progress ~ Extended KlM for Mobile Phone Interaction: A User Study Result (Page 3517)

Li, Ian
  Paper ~ A Stage-Based Model of Personal Informatics Systems (Page 557)
  Paper ~ Here's What I Did: Sharing and Reusing Web Activity with ActionShot (Page 723)
  Workshop ~ Know Thyself: Monitoring and Reflecting on Facets of One's Life (Page 4489)

Li, Jing
  Paper ~ A Model of Symbol Size Discrimination in Scatterplots (Page 2553)

Li, Xueqing
  Work-in-Progress ~ The Complexity of Perception of Image Distortion: An Initial Study (Page 3235)

Li, Yang                                     (Return to Top)
Paper ~ FrameWire: A Tool for Automatically Extracting Interaction Logic from Paper Prototyping Tests (Page 503)
  Note ~ Protractor: A Fast and Accurate Gesture Recognizer (Page 2169)

Li, Yujiang
  Work-in-Progress ~ Extended KlM for Mobile Phone Interaction: A User Study Result (Page 3517)

Liang, Rong-Hao
Paper ~ ICon: Utilizing Everyday Objects as Additional, Auxiliary and Instant Tabletop Controllers (Page 1155)

Liang, Rung-Huei
Paper ~ ICon: Utilizing Everyday Objects as Additional, Auxiliary and Instant Tabletop Controllers (Page 1155)

Liang, Yan
  Work-in-Progress ~ Designing Graphical Interfaces for Design Rationale Search & Retrieval (Page 4087)

Liang, Yuan
  Paper ~ Access Control for Home Data Sharing: Attitudes, Needs and Practices (Page 645)

Liao, Chunyuan
  Paper ~ PACER: Fine-Grained Interactive Paper Via Camera-Touch Hybrid Gestures on a Cell Phone (Page 2441)

Liao, Qingzi Vera
  Student Research Competition ~ Effects of Cognitive Aging on Credibility Assessment of Online Health Information (Page 4321)

Liao, Qinying
  Paper ~ Chinese Online Communities: Balancing Management Control and Individual Autonomy (Page 2193)

Liebling, Daniel J.
Note ~ A Longitudinal Study of How Highlighting Web Content Change Affects People's Web Interactions (Page 1353)

Liew, Bee                                     (Return to Top)
  Paper ~ PACER: Fine-Grained Interactive Paper Via Camera-Touch Hybrid Gestures on a Cell Phone (Page 2441)

Light, Ann
  Panel ~ HCI, Communities and Politics (Page 3151)
  Workshop ~ Critical Dialogue: Interaction, Experience and Cultural Theory (Page 4521)

Lim, Chang-Young
  Work-in-Progress ~ CheekTouch: An Affective Interaction Technique While Speaking on the Mobile Phone (Page 3241)

Lim, Soon Chong Johnson
  Work-in-Progress ~ Designing Graphical Interfaces for Design Rationale Search & Retrieval (Page 4087)

Lim, Youn-kyung
  Work-in-Progress ~ Thermo-Message: Exploring the Potential of Heat as a Modality of Peripheral Expression (Page 4231)
  Work-in-Progress ~ The Effect of Eco-Driving System Towards Sustainable Driving Behavior (Page 4255)

Lin, Benny
  Work-in-Progress ~ Reuse: Promoting Repurposing Through an Online DIY Community (Page 4177)

Lindgaard, Gitte
  SIGs ~ How to Bring HCI Research and Practice Closer Together (Page 3181)
  Workshop ~ Researcher-Practitioner Interaction (Page 4469)

Lindley, Siân E.
Paper ~ Designing a Technological Playground: A Field Study of the Emergence of Play in Household Messaging (Page 2351)

Linehan, Conor
Note ~ Improving Social Game Engagement on Facebook Through Enhanced Socio-Contextual Information (Page 1753)
  alt.chi ~ There's a Monster in My Kitchen: Using Aversive Feedback to Motivate Behaviour Change (Page 2685)
  alt.chi ~ Blowtooth: Pervasive Gaming in Unique and Challenging Environments (Page 2695)
  Work-in-Progress ~ Tagliatelle: Social Tagging to Encourage Healthier Eating (Page 3331)

Lipford, Heather Richter
  Note ~ Visual vs. Compact: A Comparison of Privacy Policy Interfaces (Page 1111)
Paper ~ Moving Beyond Untagging: Photo Privacy in a Tagged World (Page 1563)

Little, Greg                                     (Return to Top)
  Student Research Competition ~ Exploring Iterative and Parallel Human Computation Processes (Page 4309)

Liu, Feng
  Work-in-Progress ~ The Complexity of Perception of Image Distortion: An Initial Study (Page 3235)

Liu, Juan
  Work-in-Progress ~ Facilitating Meetings with Playful Feedback (Page 4033)

Liu, Jun
  Paper ~ How Socio-Economic Structure Influences Rural Users' Acceptance of Mobile Entertainment (Page 2203)
  Work-in-Progress ~ Extended KlM for Mobile Phone Interaction: A User Study Result (Page 3517)

Liu, Qiong
  Paper ~ PACER: Fine-Grained Interactive Paper Via Camera-Touch Hybrid Gestures on a Cell Phone (Page 2441)

Liu, Sophia B.
  Doctoral Consortium ~ Grassroots Heritage in the Crisis Context: A Social Media Probes Approach to Studying Heritage in a Participatory Age (Page 2975)

Liu, Ying
  Paper ~ Predicting Chinese Text Entry Speeds on Mobile Phones (Page 2183)
  Paper ~ How Socio-Economic Structure Influences Rural Users' Acceptance of Mobile Entertainment (Page 2203)
  Work-in-Progress ~ Extended KlM for Mobile Phone Interaction: A User Study Result (Page 3517)
  Work-in-Progress ~ Designing Graphical Interfaces for Design Rationale Search & Retrieval (Page 4087)

Löchtefeld, Markus
  Work-in-Progress ~ Mobile Product Customization (Page 3463)

Logsdon, Drew
  Work-in-Progress ~ A Sketch Recognition Interface That Recognizes Hundreds of Shapes in Course-of-Action Diagrams (Page 4213)

Longoria, Roman
  SIGs ~ SIG: Branding the Changing Enterprise-Impact of Mergers & Acquisitions on User Experience Organizations (Page 3171)

Lonsdale, Heather                                     (Return to Top)
  Paper ~ The Life and Times of Files and Information: A Study of Desktop Provenance (Page 767)

Lottridge, Danielle
  alt.chi ~ Interaction Design in the University: Designing Disciplinary Interactions (Page 2735)
Media Showcase ~ Exploring the Design Space in Technology-Augmented Dance (Page 2995)

Löwe, Matthias
Media Showcase ~ Shape-Changing Mobiles: Tapering in Two-Dimensional Deformational Displays in Mobile Phones (Page 3075)
Media Showcase ~ Weight-Shifting Mobiles: Automatic Balancing in Mobile Phones (Page 3081)
Media Showcase ~ Weight-Shifting Mobiles: Two-Dimensional Gravitational Displays in Mobile Phones (Page 3087)

Lu, Jie
  Paper ~ Physician-Driven Management of Patient Progress Notes in an Intensive Care Unit (Page 1879)

Lucero, Andrés
  Work-in-Progress ~ Social and Spatial Interactions: Shared Co-Located Mobile Phone Use (Page 3223)

Luckin, Rose
  alt.chi ~ Sequential Art for Science and CHI (Page 2651)

Luckin, Rosemary
Paper ~ Exploring Affective Technologies for the Classroom with the Subtle Stone (Page 1623)

Luff, Paul
Paper ~ The Case of the Disappearing Ox: Seeing Through Digital Images to an Analysis of Ancient Texts (Page 473)

Lukosch, Stephan
  Workshop ~ Context-Adaptive Interaction for Collaborative Work (Page 4461)

Lund, Arnie
  SIGs ~ SIG: Branding the Changing Enterprise-Impact of Mergers & Acquisitions on User Experience Organizations (Page 3171)
  SIGs ~ How to Bring HCI Research and Practice Closer Together (Page 3181)

Lund, Arnold M.                                    (Return to Top)
  Workshop ~ Researcher-Practitioner Interaction (Page 4469)

Luo, Wencan
Paper ~ Let's Play Chinese Characters - Mobile Learning Approaches Via Culturally Inspired Group Games (Page 1603)

Luther, Kurt
  alt.chi ~ Edits & Credits: Exploring Integration and Attribution in Online Creative Collaboration (Page 2823)
  Doctoral Consortium ~ Supporting and Transforming Leadership in Online Creative Collaboration (Page 2931)

Lux, Mathias
  Work-in-Progress ~ A Classification Scheme for User Intentions in Image Search (Page 3913)

Luxenberg, Eli
  Work-in-Progress ~ Comparing Awareness and Distraction Between Desktop and Peripheral-Vision Displays (Page 3571)

Lv, Fei
Paper ~ Let's Play Chinese Characters - Mobile Learning Approaches Via Culturally Inspired Group Games (Page 1603)

Lyon, Eric D.
Media Showcase ~ The Biomuse Trio (Page 3103)

(Return to Top)